#pragma once // @generated by torchgen/gen.py from Function.h #include #include #include #include #include #include #include #include #include #include #include #include #include namespace at { // aten::grid_sampler_2d_backward(Tensor grad_output, Tensor input, Tensor grid, int interpolation_mode, int padding_mode, bool align_corners, bool[2] output_mask) -> (Tensor, Tensor) inline ::std::tuple grid_sampler_2d_backward(const at::Tensor & grad_output, const at::Tensor & input, const at::Tensor & grid, int64_t interpolation_mode, int64_t padding_mode, bool align_corners, ::std::array output_mask) { return at::_ops::grid_sampler_2d_backward::call(grad_output, input, grid, interpolation_mode, padding_mode, align_corners, output_mask); } // aten::grid_sampler_2d_backward.out(Tensor grad_output, Tensor input, Tensor grid, int interpolation_mode, int padding_mode, bool align_corners, bool[2] output_mask, *, Tensor(a!) out0, Tensor(b!) out1) -> (Tensor(a!), Tensor(b!)) inline ::std::tuple grid_sampler_2d_backward_out(at::Tensor & out0, at::Tensor & out1, const at::Tensor & grad_output, const at::Tensor & input, const at::Tensor & grid, int64_t interpolation_mode, int64_t padding_mode, bool align_corners, ::std::array output_mask) { return at::_ops::grid_sampler_2d_backward_out::call(grad_output, input, grid, interpolation_mode, padding_mode, align_corners, output_mask, out0, out1); } // aten::grid_sampler_2d_backward.out(Tensor grad_output, Tensor input, Tensor grid, int interpolation_mode, int padding_mode, bool align_corners, bool[2] output_mask, *, Tensor(a!) out0, Tensor(b!) out1) -> (Tensor(a!), Tensor(b!)) inline ::std::tuple grid_sampler_2d_backward_outf(const at::Tensor & grad_output, const at::Tensor & input, const at::Tensor & grid, int64_t interpolation_mode, int64_t padding_mode, bool align_corners, ::std::array output_mask, at::Tensor & out0, at::Tensor & out1) { return at::_ops::grid_sampler_2d_backward_out::call(grad_output, input, grid, interpolation_mode, padding_mode, align_corners, output_mask, out0, out1); } }