#pragma once // @generated by torchgen/gen.py from Function.h #include #include #include #include #include #include #include #include #include #include #include #include #include namespace at { // aten::mkldnn_reorder_conv3d_weight(Tensor self, int[3] padding=0, int[3] stride=1, int[3] dilation=1, int groups=1) -> Tensor inline at::Tensor mkldnn_reorder_conv3d_weight(const at::Tensor & self, at::IntArrayRef padding=0, at::IntArrayRef stride=1, at::IntArrayRef dilation=1, int64_t groups=1) { return at::_ops::mkldnn_reorder_conv3d_weight::call(self, padding, stride, dilation, groups); } // aten::mkldnn_reorder_conv3d_weight.out(Tensor self, int[3] padding=0, int[3] stride=1, int[3] dilation=1, int groups=1, *, Tensor(a!) out) -> Tensor(a!) inline at::Tensor & mkldnn_reorder_conv3d_weight_out(at::Tensor & out, const at::Tensor & self, at::IntArrayRef padding=0, at::IntArrayRef stride=1, at::IntArrayRef dilation=1, int64_t groups=1) { return at::_ops::mkldnn_reorder_conv3d_weight_out::call(self, padding, stride, dilation, groups, out); } // aten::mkldnn_reorder_conv3d_weight.out(Tensor self, int[3] padding=0, int[3] stride=1, int[3] dilation=1, int groups=1, *, Tensor(a!) out) -> Tensor(a!) inline at::Tensor & mkldnn_reorder_conv3d_weight_outf(const at::Tensor & self, at::IntArrayRef padding, at::IntArrayRef stride, at::IntArrayRef dilation, int64_t groups, at::Tensor & out) { return at::_ops::mkldnn_reorder_conv3d_weight_out::call(self, padding, stride, dilation, groups, out); } }